Thank you Louis!
Let me see if I saw all of them
- In level 2, there are some depth issues that makes some objects to show behind others, making some platforms to become invisible
- In level 4, If a ball falls to your head and kills player, player dies but he just keeps stood up with no realistic animation
- Laser turrets have a weird light at the impact point
- Level 5 requires more conveyance, also this challenge about pressing the button and moving to the elevator is not liking me anymore
- Balls are just too weak, they shouldn't break if falling over matter
- Dying animation should change if falling
- YES that bloody water bug in which you can dive like a mermaid without dying... that would be a hard one to debug, indeed, sorry for making you loose time on that one
- In level 6 there is a part you can skip if you just go back from where you came... I wouldn't say this is a bug but it definitely is something I wasn't expecting
Can you please let me know how long did you take to pass the whole game?