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(1 edit)

Thanks for checking this out! Just wanted to say: the fonts and sounds were made by me previous to the jam, sure, but the /programming/ of the game engine here and all of the other art featured in the game is completely unique to the jam (the fonts themselves received a bit of editing, too). My friend was intending to produce a unique tune over the weekend but he got sidetracked by a family emergency, so this old chiptune of mine in there as placeholder stuck around. No different than a solo dev using open-source fonts and sounds for their entry. You're right, there's only a half dozen multiple choice selections to make, but better to keep the scope contained IMO for something like this when the mechanics are definitely not final. This is very much a proof-of-concept experiment and not intended as a complete game, I chopped down a ton from the original idea (which among other things includes making multiple passes of the chorus to progressively alter it) in order to make this manageable to complete and had the submission ready 3 AM Sunday night. I'm glad you see potential in the idea and I agree that the timing of the arrow and wide window to make a choice are things that ought to be thought about, and will be. Cheers for your feedback :)