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Very nice graphics, decent sound. I think the concept of influencing the gravity of objects with your alien ray gun is brilliant, and lends itself to some good puzzles.

That said, I had some difficulties with the game. I think the platforming is just a little too finicky. I had a hard time making a number of jumps. You should consider implementing coyote time.

Also, I was not always able to shoot. It's hard to describe this issue with precision because I couldn't figure out how to reproduce it, but sometimes I thought I was out of ammo, but I wasn't--the gun just wasn't firing. I'm not sure what was behind that.

(+1)

Thanks for the feedback! I think I am interested in expanding upon the idea. I agree the platforming could use some "forgiveness mechanics" like coyote time. 

As for the not being able to shoot issue, that is probably because you can only shoot the way you're facing, but it doesn't auto face you so I get why that would be confusing.

Thanks for taking the time to check it out!