Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
I'm not actually using physics. I am tweening movement variables fed to a controller during runtime depending on the state.

This honestly sounds harder to me but you should talk with someone more experienced with this technical stuff than myself.