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Hey, thanks for the update.

Ok, so 1st build of the block and theres a need to tighten up on the direction as the current content can be confusing to follow.

The new GYM levels are great to see but they are encroaching fully finished levels rather than servicing the needs of the metrics or what the player can be doing within the space.

Some of the new levels presented feel over developed right now, the use of screen space here is a big issue for me as there isnt a balance of space, work/ideas are shoehorned in right now and that clutters the screen.

Still concerns about the upper horizontal space, camera impacts gameplay so a more thought needs to go into the distribution of ingredients might get impacted by the way the scale works in relation to the camera and player position.

 You might want to investigate the time used to setup the golden path, right now there feels like far too many steps and an element of frustration learning the puzzle path.Find the right balance here.