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Thanks for pointing out specifically the reasons NeuroBurst! 

Our goal to the game in the Global Game Jam was to make a "hard game where someone must fint the correct object in a sea of lost ones" and that's why point 2 is so hard. 
Point 1 is something that we dabbled on and tried different timmings. At the moment for each 10 seconds an Alien spawns. 
Point 3 is a kinda of a neutral one, since it can help the player to clean the room but also consume the items the player needs! Keep them out of the way :P 

I often keep some items in the other side of the room where the roomba can't reach :D

Regarding the co-op, once you activate it, when you press PLAY you can play with someone else! 

I'll keep posting updates as we keep developing the game. Thank you for your feedback!


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You're welcome!

Also, something regarding the download; I noticed you have a seperate .pck file from the executable, which is kinda annoying do download separately, so what you could do is put the .pck and .exe file in a zipped file, so you can download it once!

Also, I'm just wondering, but are you still going to use godot for your future games? I also use it and It is very good!

Yeah we had some player that were having trouble with the zip file, but we'll roll back and upload it in a zipped file again :D