Thanks for the feedback. What exactly are the artifacts of the normal map? If stepped, it can be corrected by applying blur with a low power. We plan to finalize the generator of normals in the next versions.
yes that was the prob. when i applied a slight blur it was smooth afterwards.
take a look at this.
Unfortunately, it doesn't tell me anything. What exactly were you trying to say?
1. the outer edge looks jagged. (black arrow)
2. the are some lines between the edges i don't know what are those? (the red area)
as you said i applied a slight blur to the normal map and these problem were fixed.