That's all for now. On the next week I'll be working on the cellar, the last monster for demo and quest blueprinting. I'm planning to finish this quest to the end of the week. See if I can do it.
Almost all was done by me, all modelling work, 90% of textures and voice acting. Thanks to UE4 for all it's amazing systems that helped me to build the level so quick. I'm working 12 hours everyday and 6 in the weekend. Unfortunately without successful Kickstarter campaign I will starve to death and this game will never be released(
So demo must come in this spring