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Play: It was a little difficult at first, but I got used to it fairly quickly. There's something off about the character's movement, but I can't for the life of me put a finger on it...

Aesthetic: The text on the opening screen is ridiculously hard to read. Either pick a different font or change that gray outline to white. Outside of that, the art is good in quality but doesn't have much character, if you get what I mean. Maybe add a little more to the background? Obstacles that appear as you go further into the rounds might help with that, as well. 

Sound: The sound design was good. A little music might go a long way, so maybe play around with that.

Narrative: Games about COVID are hit-or-miss. The use of the situation as a framing mechanism to set up the mechanic is well-done, though, any more and it could have been cheesy or overwhelming.

Horny: The setup for the game is horny, but other than naked pixel art people running around and the between-rounds graphic there's not much to it.

Kink: It says 'kinky', and then proceeds to not be kinky.

Stealth: It's not that kind of game.

Harmony and Novelty: The game strongly resembles another pandemic-themed jam game, and I suspect it may have been inspired by it?, but the sex theme adds another layer of depth to the gameplay (instead of just shooting masks, you have masks and test swabs and want to 'collect' healthy people), which makes it a lot more engaging. It's a little rough around the edges, but there's a solid foundation.

Final Thoughts: Given my own entry, you understand why I was a liiiittle apprehensive going into this one ^^' Thankfully, it turned out to not be what I was expecting. When I clicked into this tab to write this game, I thought 'I didn't like this very much'... but then I kept clicking back into the tab to play more between sections. It grew on me!