The point-and-click gameplay leaves much to be desired, but with a story the gameplay element doesn't have to be substantial. Unfortunately, it is hard to tell what is going on without subtitles or any particular story in-game. I do like the effort that went in to the cutsceens and the music is very relaxing to listen to. But the description here tells me more about the game than actually playing the game. The magical girl concept here is not very relevant in-game, it's something that is really just mentioned in passing and doesn't seem to be relevant to gameplay. If the player is the cat who is batting all the mice, well, the cat would do that anyway. The random spawning of targets matches the 'superposition' concept, but again that's quite hollow on its own. If the game moved towards being more of a visual novel with subtitles for any story that there is, and while changing up the targets in the future point-and-click levels, it could be improved quite immensely.
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Thank you very much for your feedback.
Of course, we wanted to add subtitles, but the last day before the end of submition we were very busy. My friend was improving cutscenes and I was fixing bugs. We uploaded the current version in 30 seconds before deadline.
In some time we'll add subtitles, we aslo wanted to add dialogs wich will explain the story. We'll probably add some features wich was refused in this version.
Thanks for playing (and sorry for misstakes in this message). Hope you had fun :D