More playtesting is required for this one. I don't bother playing difficult platformers, but I feel like this overstepped those bounds in some instances. The redeeming feature to aid that is that the checkpoints were very generous and resets were instantaneous. I always appreciate games that don't mess you around when you just want to get back in and give it another shot. But still, it felt like there was an awful amount of luck advancing with the platform speed as it was and the intermittent but (seemingly) hitscanned laser enemies. The story is... well, nevermind. I guess platformers don't really need that to begin with. But it does mean that there's nothing to substance regard the theme either. To be fair, perhaps there was a story later on, but since I couldn't advance and couldn't be bothered learning how to advance further than a minute into the game, I never got that far. I did find that some elements had the makings of an interesting overall concept, like this slow-motion effect when you fell through the school gym, that felt pretty cool for a moment. The dynamic camera adjusts a bit too fast some times making it difficult to judge movement for a critical second when you're trying to navigate around enemies. The game is audio-less, not so bad if you're playing music anyway but it means the game can't really stand on its own. All critical elements aside, there's not actually much work (from the player's perspective) to bring this into quite an acceptable state. So basing off that, it's a really solid foundation. Whether the developer wants to continue with it or not, well, it's fine either way. Good on them for making it playable at least.
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Thanks a lot for playing it!
I submitted the game but was way behind my schedule. I didn't want the contributors to be disappointed not having their work showcased. Otherwise I would have never submitted such an early prototype.
I pushed a major update today and it made the game rather more interesting.
From now on, the game is in a playable state and I will keep updating and probably released the final update today.
There is actually a story that must be told through fun cutscenes and will be implemented today.
I hope you will give another chance and enjoy our music producer's amazing work.
So sorry again for this very rough submission.
Have a lovely day :)