Hello people who follow this game that is basically unknown. You faithful few.
Development on MITY is continuing as fast as ever. Some latest additions, to keep you up to date:
- There are now floor maps on most floors to help guide you, but you shouldn't rely on them too much.
- New floor textures.
- New bathroom floor textures.
- Many new types of furniture.
- Improved hit boxes on furniture and furniture that previously could not be walked "behind" can now be walked behind.
- New aggressive furniture types.
- Outdoor area has been revamped...its much MUCH better now, and shorter, and less confusing.
- On death, there is a text that reveals the name of the creature or hazard that killed you.
- Improved item placement.
- All documents laying on the floor can be viewed, randomized from a list of 100+ real historical medical and occult documents, but desk documents will remain to be story and lore-related only.
- In between floors there is a longer break of silence, and text of Daughter talking about her life.
- Completely new and never before seen textures, floor tiles, furniture, and wall types different from any previous floor, beginning on Floor 11.
- A new Guardian entity that actively hunts and attempts to trick and trap the player throughout the floor.
- Improved hitbox detection in the House areas. No more invisible blocky placeholder barriers - collision boxes are precise and some items and furniture can be walked behind. It looks very neat.
- No more Restart Floor bugs. Instead of starting at the beginning of the floor, the loading screen previous to that floor is loaded instead, so the Floor is completely restarted, meaning instances that are randomized like enemy placements, types, colors, wall types, furniture types, and etc are re-rolled. For some reason there were game-breaking bugs with the Restart Floor not re-loading properly.
- Special event when the 2 headed child skeleton "Okubili" is defeated. Good luck figuring out how to properly defeat him, but it can be done. This method was discovered on accident, incidentally.
- Other small things.
Keep following and I'll keep you all updated! I have a lot of sprite work still to do, and I'm not that GREAT at spriting, or rather, it takes me a LONG time, so I can't give a proper 100% MITY completion date. I will also need testers and stuff. But rest assured, the game is progressively becoming better than ever. It's my hope that it will become something big, one day.
Miri