Nice game.
- I like the art style.
- I like that the enemies/obstacles are pulsating/moving (and not just static).
- I also like the choice of music.
Problems:
- As mentioned by others, the coin system is currently broken. (The coin multiplier seems to start off as 0 instead of 1).
- The game needs to be more zoomed out, as you currently can’t see where you land when you tripple jump. This makes jumping over three stacked enemies very frustrating.
Suggestions:
- It would be nice to see which level the player is currently on. This gives a sense of progression that seems to be currently missing.
- The basic jump power should be recalibrated. In its current form it is most of the time either insufficient to do a single jump, or too risky. This forces the player to do at least a double jump most of the time, making the single jump somewhat useless.