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I love the game! But I did have one question about early game resources. What should happen when the only resource on the board is destroyed? Could there be room for a new game mechanic for if all resources are lost? Maybe the community could only have one more round of history without growth, and if a new resource is not found that society and all factions die out, and the game can start back at settlement. The terrain would remain as is, and abandoned districts would be in ruins.  Just add a new route of where settles come from, and go from there.

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that is an interesting idea! I am a bit vary of adding too many special rules but if I would I‘d make this gradual. Something like:

If the city has no resources skip the optional natural growth phase and instead remove 1-3 citizen tokens as people start to leave. 

Tho if you look at real world examples, there are often people that can‘t or won‘t leave. Usually people don’t simply abandon their home. So this would require more thought to get right.