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Awesome. The art style is amazing and the feel and charm is great! I loved the music, it really fit the game and changed dramatically and apropriately. The voice acting was quirky and a little grating, but it fit the character. The jokes didn't land for me, but that may just be me.

It was hard not to trade with enemies constantly. They don't always drop health, so eventually you are guaranteed death if you don't hit an instant death pit. The fall speed was really fast too, way to fast to react. And the double jump just doesn't work if you're falling? There were times I wanted to save myself from falling fast but the double jump didn't go off. I understand due to the timing this could have prevented the poliosh necessary to make combat great. It's good! Don't get me wrong, but a little too challenging to be brought back to square one every time you died (again a checkpoint could have been implemented if there was more time.)

All in all, I loved the world you guys built and the music was great! The art is my favorite part and the dash mechanic is really cool. Great work!

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thanks for the kind words. Honestly we just had soooo many ideas and so little time that we almost lost sight of the goal which was to have something playable and somewhat done. In the end we def rushed things because of that,  but I can’t wait to keep working on it and getting all the things you mentioned ironed out as well as brining in all the other ideas we had.