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Pretty sick mechanic, I loved it.

I'm really surprised by how it turned out to be a... Danmaku Beat M' Up? That's quite unique! I got the hang of the controls really quickly though I have a question:
Is there a real reason/intention behind why Meiling can't deflect when she's not focused? I know it's probably for gameplay reasons, but I'm not sure which.

Notes to the others: when you're in melee range, you must mash Attack really fast for your kicks to count as a combo (which in turn fills your bomb gauge faster); and the boss seems to have infinite HP so I guess you can stop 2 minutes in her second phase.

I've had a blast with this game! I featured it in my showcase video:
https://youtu.be/PoWrHcmGjbU?t=2963