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(2 edits)

It was a very fun game! I think it would be even better if hitboxes were a bit more accurate, and if our ship had a "took damage" animation! For example, when our ship is hit, it becomes red for 0.2 seconds. The same animation could also be used for enemy ships. This would give the player important feedback without having to check the UI. This is a bit of a nitpick though. Overall, its a very fun game with no game-breaking bugs or such. And you did it in only 5 days! That's an achievement on its own. Also, the tutorial was very well-made and it explained everything I needed to know.

(+1)

Thanks! I'm not sure if there's something different on your end, but I do have animations for both the player and the enemies when they get attacked (and I just checked the WebGL version just in case and it has it there as well). So I'm not sure if that's something you don't see, which would be weird since that shouldn't be affected by things like screen size and computer power. Either way, if I didn't have that feature I would be sure to add it! You all did a great job with your game and I hope to see your team continue making them!