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Ear warning: the starting music is *very* loud. :) Other than that, I liked this game! Very pretty, fairly fun, doesn't feel too difficult but still pretty tough once you get going. I'm interested to know how you did the "squeezing" physics (will leave it at this so no spoilers for others really).

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Thanks for the feedback, the "Squeezing" It is generated because it is pushed by collisions and passes through where it has more space, it can be said that I discovered it by accident, excuse me, my english I hope it is understandable

I understood. :) Great! I just didn't think squeezing would occur, but it's really cool and a good, accidental find!