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I think you're quite confused on what constitutes a purchase. Money was exchanged for an item. The fact that they stated we could name our own price doesn't change that. Humble bundles work the same way. If these purchases aren't honored later, I'll be happy to never purchase anything they do again, leave negative feedback, and warn others to do the same.

Just to be sure, I've got screenshots of all the UI elements clearly stating that the game may be had by naming your own price, and it is described as owned in multiple places.

(+1)

@Ikiris - I think you're stretching. Did you not get the game on itch.io for either free or after providing a tip? I don't think they make any claim that the version on itch.io would be the final version or that tipping would entitle you to such a version. It's a bit pedantic to then pick choice words and ignore other facts to meet your end. 

I personally tried the game, liked it a lot and have been waiting for an announcement on how they're going to handle a full release. Soon as that kickstarter is up I'll be laying down my money. I wish people would stop trashing developers who are actually making a very good game just because they want a solid revenue stream. We should be greatful that there has been an opportunity to play the game in such an unrestricted state for many months.

On a point of balance I'd say that those who tipped should probably receive a higher tier reward not just a copy of the game. Additional content that won't be present for the kickstarter for example. Minimal cost to the Devs but a nice gesture to those who supported them through early development.