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(+1)

FPS game with mouse as control? Didn't work so well. View was constantly back and forth with prevented from clicking/holding mouse button on any objects.

(+1)

Yeah its sub optimal for game controls but an interesting experiment nonetheless 

(+1)

Very experimental indeed :D If you want to use the mouse for this Id say have the players view locked on to or follow the cursor without the constant back and forth, then this would be so much more playable.