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Thank you! Yes, we are a team! The artwork (the maps) is from a Japanese illustration studio called IC4DESIGN. They are the ones behind the Pierre the Maze Detective children’s book series, and they are very (VERY) talented.

Our team is dedicated to animation and programming, so we sliced the maps and characters, created the animations, populated the levels, crafted the interactions, wrote the dialogues, prepared the cutscenes, and devised the code of the game.

To give you a better understanding of who we are, our studio is specializing in animation and video (we work on documentaries before, and we also produce a French children TV series), so that is the part that we focused on for Labyrinth City. We have previously launched 2 games (Californium and Homo Machina), and both also revolve around books. Californium accompanied a documentary on Philip K. Dick, while Home Machina is more of the ancestor of Labyrinth City in the sense that we animated a book about the human body by author Fritz Kahn (he is considered the father of modern infographics, because his art is very visual).

We have been working on Labyrinth City for the better part of 2 years almost. The project started in 2019, but the bulk of the work on programming and animation happened in 2020.

I see a really good work and professionality here. I'm trying to build up a team and do some work, so it's important to see some inspirational projects like yours:)) I wish good luck for you. Following your news:)

Thank you for your words and good luck with your own project! Looking forward to seeing your game :D

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Thanksss :D