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Really good looking art. It's all around polished and good looking. There's a lot I didnt understand tho, I was pretty much only getting a burger then repairing stuff downstairs, it seems like I could have done something else but I could fine any reason why or how. There was seeds going away every turn but I didnt know what to do about them and I lost because I "didnt have any more cargo" don't know how or why I lost. The art and polish was on point, but the onboarding could have been better.

Cool game.

Yeah, sorry..  I could be more clear on the tutorial... on the Storage Room, in the second floor, there are some creatures that eat the cargo. The idea is that you manege your actions between fix the things on the third floor and kill the creatures on the second one.
I'm working on it to get a clearer gameplay and more enjoyable. It's a pain that we can't fix that kind of things before the voting period.
Thank you for the compliments and the critics! It's great to know what I'm doing right and wrong. =)

The full screen text at thw start were pretty good, I think the "zerg escaped" or something could heve been more specific with the consequences. I went there slap a couple of those, didnt understand what was the point and never came back.