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(+2)

I love the graphics and concept.

It is an interesting feeling having started your jump and being unable to cancel it. You just sit there holding spacebar watching it get worse and worse until you just have to accept that you’re jumping off into nothing. Poor Pablo.

I really wanted to beat it, but couldn’t, and got tired of starting over. It would be nice lives were unlimited, although that would certainly remove a lot of the challenge.

We've learned that hard games with limited lives for a game jam wasn't the best decision we've made, but we'll fix the issue after the jam and I'll remember to not design games that way anymore for any future jams though 😅 Thanks for playing and suggestions!