Re: Derailment
I think it could use some deliberation, of simulating exactly how much of such....irregularity.
After all there's another simulator (which I would not name here) out there right now that had made it a massive selling point - which I had personally found to be somewhat distasteful, but don't let that get in the way - while most other train sims I know of (and flight sims as well) would simply freeze or terminate the simulaton on detecting such out-of-bound condition, and some other tangentially related rail signalling sims have made a policy out of not simulating accidents, which is much easier to accomplish there.
And there's much difference as well, between jumping off the track over a faulty set of points at low speed as (very) occasionally happened back in the day, to numerous occasions much worse and too unpleasant to name.
So, what's the plan here?