You should've mentioned there were bots to play against! For the longest time I avoided trying this game out since I had no one to play it with, and when I finally decided to try it just to see if the Linux version works I notice that I could've played it much sooner. The Linux version works perfectly btw, although I did get some
"ERROR: connect: Condition ' s->slot_map.has(target) ' is true. returned: ERR_INVALID_PARAMETER
At: core/object.cpp:1477."
messages in the terminal.
The Pogo Jump minigame is probably my favourite among all the Crash Bash minigames, so it was fun to see a somewhat different take on the formula. The fight for territory and trying to punish those in the lead while also gaining points yourself is very much present in this game too. Of course it could've used more powerups and even more levels with different mechanics (just like in Crash Bash when new mechanics are added as you progress further in the game), it's quite complete and polished for a jam game. I never got fully used to the diagonal view and how the controls mapped to it, but it sure looked good. Good job!