While it took me a bit to get the hang of what the game wanted me to do, I eventually did figure it out, and Blind immediately started making more sense to me. The game is a bit difficult at first; it’s like entering your own house, but your lights are burnt out, so you’re feeling your way through. But it rewards you in the sense that things start coming together once you get it. The title of the game is very fitting here; not that it’s dark, but it doesn’t hold your hand. If you keep at it, you’ll figure it out. At first I wished it were easier, but after I finished, I don’t think it would’ve been the same game had everything been explained. It’s a concept I’d like to see developed further.