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(+1)

Thank you! That's exactly the speedrun concept I wanted to show: you just play the same thing over and over, and by learning new skills you have the opportunity to complete it in a shorter time. About the screenshot, now that I think about it, it was a trivial design error (should have implemented a "press button to restart" thing, but I've probably went too far with speeding everything up)

yeah i know.. when the jam has a few hours to expire and so many things to be done.. everything becomes a "blur"  :)