Did some more map polish so it is time for some gifs (still not 100% done)
The exit corridor is full of dead bodies from the first strike team, the bodies and dead tentacles are inspired from the hive from "Aliens" with a mix of "The thing" creature design. We also added some basic animation of bugs and flys on dead bodies + the animated fog.
And here is the actual Lovecraftian Alien creature.
I only did basic breathing animation and a bit of rattlesnake on his tentacles. The eye rotation is code-based and always rotate towards the target
Monster got 3 states: idle(vulnerable), tentacle attack(most deadly), and birth(spans worms, the one I used in the screenshot).
Also, you can manually target the barrels to deal extra optional explosion damage, oh and also if you do not kill the worms fast they grow
hope you enjoy