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(+1)

This is a very nice, well made game. The art looks good and it plays very well, at least it seems to play well to me.

I suck at bullet hells and though most of the gameplay was okay the boss battles did start to strain my eyes, so I did not finish the game.

I think the only thing I was on the fence about was the dialogue, which sometimes lacked context and was hard to follow. I also wish there was dialogue skip, especially when I had to repeat dialogue after dying.

I didn't understand what energy was for but I just assumed it was a common genre thing I wasn't aware of (I don't really play this kind of game much).

There are also a few minor glitches- high score is listed as NaN and enemies don't have hitboxes for a brief moment after they spawn (though this might not be a glitch?).

Finally, I think I recognize the death scream

(1 edit)

Thanks for playing!

Skipping dialogue (and an overall better dialogue system) is going to be one of the first improvements to be made.
I'm going to include a much better tutorial for beginners, as I realise now after reading through these comments that a lot of people didn't understand the main mechanics of the game.

Also, that NaN glitch - Annoying! I spent a while patching that out just before the jam ended. Would you mind saying whether you were playing in browser or in the download or using the itch app? The enemies not having hitboxes for a brief moment was intentional - as all enemies enter from the top you could kill them just before they went on screen.

And yes, I used that link you sent me for female grunt noises :P

(+1)

I got the NaN glitch in the browser version.

I think you actually picked the exact same death sound I did- I pitched it up a bit for Valhalla, but used it as-is for other games.