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I'm a bit confused tbh. You could really benefit from a list of controls and a clear explanation of your game mechanics. I accidentally skipped over the intro the first time I played, but honestly it didn't tell me much, either in story or gameplay.

Also while the fog effect is really interesting, because the game is in black and white and very simple, with a lot of similar looking graphics, between that and the size of the map I got completely lost. Either a smaller map or more distinct landmarks could help with this, possibly an in-game map somewhere if you're feeling generous. Maybe a way to know where you've been before? idk

As it is right now, it feels like a less scary version of Slenderman.

We currently are trying to flesh out the story and trying to make it more clear to the player.  we will definitely try to improve on those areas of the game.