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I am a writer/tester looking for a team!

1. Introduction: My name is Alex White (they/them/their pronouns), and I'm currently based in Chicago (time zone CST, or UTC-06:00). This is the first time I've felt confident enough in my abilities to step out of my comfort zone and join a game jam! I'm about to be 21 years old.

2. Skills: I come from a strong background in film and literary analysis, and I'm primarily interested in narrative-focused games. I have a strong sense of pacing, as well as how to make the most of games as a visual medium, an auditory experience, and an interactive platform all wrapped in one. I focus on how to make these elements work seamlessly together into one cohesive game experience, especially when it comes to allowing the auditory element and the act of playing the game contribute substantially to the creation of meaning. As a performance artist and dancer, I am experienced with and interested in the language of metaphor and abstraction as a way to communicate impactful themes. Previous works have focused on relationship abuse, addiction, depression, gender identity, queerness, family death, emotional distance, and other similar themes. I also have some experience in music composition, but have only worked with live musicians and not with digital programs.

3. Programs/Languages: None. All of the work that I am best at does not require technical proficiency with software.

4. Portfolio: Documentation for many, but not all, of my performance art pieces is available here and the site will be updated continuously as more things happen. Unfortunately, my dance pieces are not available in video.

5. Contact: Email me at alexwhitecreates@gmail.com or tweet at me @alex_is_UNiQ (a reference to my stage name for dance).

6. Other: During the time of the jam, I will be employed as an RA for a summer camp. As such, my availability will be constrained to odd hours of the night. I pledge to work hard and successfully carry out my part of the development, but depending on your time zone and sleep schedule, real-time communication could be a challenge. I strongly believe in games as art, and feel most at home creatively with people who aren't afraid to let things get a little weird. Games that I draw inspiration from include The Beginner's Guide, Hyper Light Drifter, and Save The Date.