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After making it to the 3rd stage, I had to give up. The concept is nice, but with the way the camera work I can no longer push through this game. Maybe instead of using the mouse, have the player turn the body with the A & D keys, while walking back and for with the W & S key. This would give the player 360 degree of turning.

Not entirely sure, but the symbols in stage three looked to be reversed (could be wrong). Also in stage 1, why did you make an entirely different room? The only things of note in there, was a hint, what looked to be a monster, and a dresser with glowing knobs that I could not get to do anything.

Best of luck with everything.

(+1)

Thank you for playing and for your feedback. I am sorry that aspects of the game caused you trouble. Your suggestion for player movement is a good one and I will think about implementing similar ideas in the future. This game was created for a game jam and was a learning experience, and many aspects reflect that such as the player control. In games I am currently working on I have found better player controllers.

The first stage had a different room to make finding the hint a little more difficult and other elements inside were simply decorative. I wasn't aware of a problem with stage 3, but I will look into it. Updates for this game have been on pause as I work on a different game jam, but I will make sure to update the player movement and any other level concerns in the very soon future so that future players will not face the same difficulties.