Tysm chapapap!!! <33
I totally agree with the impossibility and the faster enemies - I ran out of time, and just had to build it with what I had :///
Level randomization is not RNG weighted, it is another stupid glitch that I saw after I submitted D:
You are totally right about scaling difficulty, and I think to solve that I just need to gradually incorporate harder levels :>
Thank you so much for playing, and all of your awesome feedback ^ ^ <333 :33!!!
I have gotten a lot of feedback on how to improve this game, so I might spend a month trying to incorporate them into maybe a post mortem :DDD