I totally get the square aspect ratio thing. Or maybe even just having a circle as your field of vision, instead of fullscreen or a square. I had big ideas for this game, but I slacked a lot on this game jam, and by the time I was at a point where I wanted to implement all those ideas, the time crunch was too great, I had to make my levels (without playtesting them very much) and then ship the game before the deadline ran out. I'm really happy you played it and thought it was fun, though. Maybe I'll work on it more over the summer?