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This game was really fun! 

I like the sounds, the dash is REALLY enjoyable. Very satisfying. And the levels are intuitive and diverse.

I was a bit confused on the transition screen between the first levels and "heaven"? I wasnt sure if the game was over, and it took me a while to realise I could still control the character.

In the heaven levels, it was a bit confusing when you dropped down, fell from the top, and then a few seconds had to restart from the transition screen. Similar when you touched the 'flying rotation things'. It takes just long enough for the scene to change that you think you might have made it past and then you didnt. But very fun.

- Story

I feel like the levels were nice and diverse and I enjoyed the tutorial aspect of the early levels with the key hints in the background. But I wasnt really sure what was happening or what my objective was. Maybe I lack imagination, or maybe it could do with some more text between levels or some sort of character to talk to who could give some context of the journey.


 - Difficulty

Some of the levels were just frustrating enough that it made it hard without being annoying. (Maybe level -3... It took me so long to line that dropping boulder). Is there a way to beat level +3 ? I want to know!!! :P


- Music

The music is good, however one really minor detail. When it loads a new level the cut between the music stopping and restarting is a bit jarring. Maybe with some fading or some other way to break it up that would be better, I dont actually know what other games do. Especially when you get stuck and move between the levels frequently and quickly it can start to get a bit annoying. But like I said, a really small detail.


Overall this was really good which I can tell from the fact that I spent way longer playing this than I had planned :P Well done!

(+1)

Thank you for the feedback! The music is an issue we were aware of, just no time to fix :/. About the heaven levels, you shouldn't have to restart from the top unless you touched one of the angels. I assume you were playing the WebGL version, as the downloadable version of the game has transition cutscenes that take up that weird gap you mentioned (videos are a nightmare on webGL sadly). As for the story, I had some ideas that I created the art around, but we weren't really able to flesh it out in such a short project. Maybe one day we will return to the world!

+3 is possible, just takes some careful timing ;)

I'm glad you enjoyed it!