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oh... I actually did port it to html5 I forgot. Posting it on a html5 dev forum was how I got one stranger to play it.
I have two versions, one small sized one that resizes itself to work on cell phones with touch control and one full sized one designed for desktops. They were both designed to test the touch screen interface but you can still use the arrow keys to play.
Cell phone- http://jonathandaar.com/games/pickingflowers/build/HTML5Small/
PC- http://jonathandaar.com/games/pickingflowers/build/html5TOUCH/
I guess I could embed one of them into itch's html5 system. It is like Orisinal games! You are not the first person to tell me that.