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I couldn't get past level 6 (the boss?), but it was a fun game with a great artstyle.

I think the save point mechanic of going back on level each time you die is interesting; I don't think I've seen that before, but it was a good fair balance of difficult and fair.  If you kept going back, you'd just learn the mechanics better, so while it felt a bit punishing at first, I quickly got past each level back to the boss fight, which I couldn't pass.

The level challenges also progressed quickly, so I didn't feel like I was in a tutorial the whole time.

Well done!

(1 edit)

level 6 is indeed a dead end, but if you go back a level every time you die?

Hint hint keep going down

oooooooook;  that's pretty cool!  That's a sweet mechanic!