Super excited to get a couple of my friends to purchase this for multiplayer, does anyone happen to know if the “game breaking” bugs on quest 2 have been sorted since applab approval? They can be critical.. want to make sure they enjoy it, thank you! :)
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Hey Lift, dev here. There have been reported issues with the throwing on Quest 2 from some users, but after purchasing and testing on one myself, I found no such errors or bugs - We aren't exactly sure where these stories might be cropping up from, but I can say for the majority of Quest 2 users, the experience plays as intended. If you want, you can always hop in the discord to get additional opinion on the matter from the players themselves. Let me know if there's anything else I can tend to :)
Hey sorry for the delayed reply - I'm not exactly sure yet, I had thought it might have been a bad batch of hardware (bad tracking/speed) but it could really also just be down to player's throwing styles, everyone's different. But, some have had this issue who have been playing for a long time, or have been playing DB since the start, so there's some gray area that's coming through. Tough to pin down.
And thank you! I'm so glad you're enjoying it, I hope it brings you fun and a consistent, positive experience :)