i really liked the art, sound effects and music, its looks very polished, good job, very impressive that you managed to do such a great job in such a short time. The level design looks very interesting as well, but I would like if the controls felt smoother. The boxes feel too heavy and it looks like maybe there's too much friction on it. Other than that, great job!
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i don't know how you are doing it, and i do not use unity, but if you are using the physics engine, maybe thinking on how to do it without it? like, coding gravity and collision. I just feel that drag and drop does not go well with physics engines... but that's just me thinking, I dont have experience with unity as i said