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Super simple idea but fits into both themes perfectly! Sounds are cool and the art, simple but nice. The timer on the side is really well implemented. Maybe reduce the time to 30 seconds and give a little camera shake when the player hits a wrong button to give the game a more responisve feedback.

(+1)

I'm interested in seeing what other people think of the timer length. It's mainly one minute to fit with the "one" theme (one button, 1-bit). If others agree it's too long, I can easily reduce it.

Not too keen on the screen shake idea but maybe it could invert the colours for a few frames as indication of pressing the wrong button and/or time being up. I should experiment!

Thanks for checking it out :)

Oh yeah inverting colors is even better!!