I enjoyed this game. I really like the graphics, did they come from somewhere? One tip: for moving up and down slopes, Godot provides a useful function on KinematicBody2Ds called `move_and_slide_with_snap`. This function can be a little tricky, but essentially it will make it so you can walk up and down slopes without being pulled up or down them automatically. I think with a bit more effort, this would actually be a game I'd like to play for an extended period, so keep at it! Music was also tight.
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I read about this function in the documentation, and there they talked about another simpler way, one might even say an elementary one. Just change the Collision Shape of the body to Ray Cast and the head It's probably hard to understand me, but here's the documentation: https://godotengine.org/article/godot-31-will-get-many-improvements-kinematicbody