Yeah, I left it truly aggressive.
The problem is that the AI doesn't fear for it's own life, it just randomly attacks and blocks.
When I rebuild this as I do with all my projects, the game will focus on accurate attacks (which it does in this version) and AI that actually thinks! :)
The current mode was intended as a gladiator arena, where you are the one attacked, everybody else is attacking.
There will be more modes in future including multiplayer (deathmatch and co-op)