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You really go with the head in the  "one button" theme, really cool. The methods that you use to control the menu, and to control a already recognized game.
A asymmetrical platform would show the actual direction, maybe limit the angle of the ball to not get a boring game with minutes of the ball bouncing on the walls, one of the games the ball escape by the left upper corner and never come back.

(+1)

Thanks for the  usefull feedback. I think I'm going to implement them as soon as I can. Furthermore, the issue you mentioned is a known bug but I had not the time to correct it.