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Amazing work! Been following your development for a while now and it was so much fun getting to play through the game. I was surprised at the amount of content in the demo! Really fun play through and only noticed a few small bugs that i'll mention below:

- After finishing the demo, the cursor is no longer visible in the main menu for some reason. But you can still select options, I think it's stuck behind the UI.

- I noticed my skele minion got stuck in the corner of the lady wizards house when u go rescue the pig. He was spazzing out.

- There seems to be a lot of jitter with the player and npcs when you move. Not sure if it's just me but it's quite noticeable.

Howdy! I'm glad you enjoyed it. :) 1st bug should be fixed already, 2nd one is going to be a working progress, haha. One of the most difficult issues I've had with the way I'm handling movement in the game is keeping ai from spazzing out from time to time. Unless you mean them getting stuck on a while, which I don't have full path-finding yet but that's planned soon. That should correct that kind of behavior. And the jitter might be fixed? I was doing a custom borderless fullscreen window because I don't like true fullscreen, but ever since I did that people have been mentioning jitter so I put it back, ha. Might be a vsync thing, I'll look into it soon.

No worries! I'm sure the ai stuff will be an on going task of this project but keep up the good work friend! I'm excited to see your game continue to develop and can't wait to play it's finished release!