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(+1)

Like the whole mirror breaking - bad omen concept, but theme wise it's a bit fuzzy I feel.

The game was definetly engaging, but it's a bit confusing how you have to click again to interact with the object. If you could disable the object highlight if not within interactable distance, it would be better.

Really like the art, by the way. Wish I could rate that. Would give you all 5 stars!

Thank you for playing and for the feedback. The game idea was cursed objects that summons monsters if you don't deactivate them in time. I couldn't think of a way to make this clear. 

About the objects,  I think that disable their highlights is better. I'll change it when the voting ends =) 

And about the art, thank you ^^

I think you can rate this in "polish" rating.