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i'm not against that idea but i'm not quite sure how to code something like that :V

Maybe like the burning status but with a different picture of the character

(1 edit)

you would have to create a point counter(p) on that attack and a increase rate(r), then you multiply the rate by the points then add to the damage(d) so you would make a equation for damage from that:

nd=r*p+d

nd stands for new damage aka the amount of stack-able damage.

went to a school for minor programming and more graphical design :3