The art style on the characters is quite nice and I actually really like the subtle animations when they're attacking.
It feels like the UI/UX could be improved just because combat slows things way down when you have to click/confirm every action. The text readout is informative, but could probably stand to use a much larger font size for readability. Tooltips that position over the skill upgrades would have helped since I start with a couple of those weapons, but don't have an option to upgrade my fists so I assumed the lead pipe skill would transfer to fists as a "blunt weapon"(which I believe isn't true in the end).
I only got really frustrated with gameplay when I was stunned by a priest and failed a weapon equip action, but didn't realize that kind of action could fail so I accidentally attempted to shoot an empty pistol and got slapped in the face for my ignorance.