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Really interesting combat system which actually seemed to work quite well as far as gesture recognition goes.
I would have liked it if the game was more linear so that it was more easy to see what you have made, as it is it is quite obscure.

The graphical style is interesting. I liked it, but some people might not. The effects are cool. Tutorials should be in the game rather than in popups, but I'm sure you did that for a reason ;).

I liked the menu with that old-school introduction cinematic, very nostalgic.

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Thank you for the feedback and for trying it out! I agree completely that this game needs a much more involved tutorial with a higher degree of interactivity. I totally pulled an all-nighter to squeeze it out before my shift on Wednesday (hence that horrible audio glitch and the objective not telling you how many hourglasses you have :P), so the tutorial popups were a desperate final attempt at giving the player SOME direction. Thanks again Lambduck!