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By far one of the most polished jam submissions I've seen. At first I was thinking "oh, another Portal-ish puzzle game - this'll be quick," but then the hidden bits just kept coming. I loved the way you encouraged the player to seek out all the endings too. Very cool!

As a developer, I often struggle in coming up with interesting level design in a game jam setting. I'm curious if you'd mind sharing how you designed the game's level and layout, either here or in a dev log?

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Oh thanks for the awesome reply ! Yeah I think I will do maybe a post with all my devlog. I will put tips and how I managed to create the envirronement.
I will do it during the rating time.