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Cool theme, the UI and graphics all tie in great. Actually got a tutorial. Crisp visuals.

Turning has a weird nonlinear effect on it which I have found makes viewers feel motion sick, but it's not obvious from playing it yourself or if you are not susceptible to motion sickness.

The movement is very unique. The sound effects are personally a little jarring, but it's good to see them.

The falling process seems a little unintentional due to a lack of player feedback, maybe there should be a scrabbling noise. All the items seem to be spheres, and I can't work out what to do. I assume this is some sort of bug, perhaps only in the online version.

...downloading...

...downloading...

Yes it was. Or maybe it was just the tutorial and I'm an idiot.

I've said this in other reviews, but I think random generation for a gamejam game is a little of a double edged sword, since you can't predict what the player will face and it's harder to make a polished experience. I came across multiple skeletons in one spot!

A map might be nice because of the labyrinthian dungeons.

It's a really cool concept, and visually very strong. Great job!

Thank you so much for your kind words! Random generation is definitely hard to get get right especially under such time constraints. I had to roll the dice on that one, because I really wanted the three dimensional nature of the labyrinth. I'm really glad you liked it!